Tetris Couldn't Succeed at The Game Awards — An Additional Classification Might Solve This

Each time a significant honors show draws close, you'll find a clamor to include of new categories to recognize overlooked contributions and delight the hearts of enthusiasts who have specialized interests.

A fellow writer has already made advocating for terror-themed awards. It would be amazing. Equally deserving are strategy board titles, this being someone's personal cause. However, I must insist if I try to elbow in front because like all dedicated enthusiasts, I possess a compelling case for why my demand is the most urgent above others. This is the request: There should be a category for puzzle games.

Categorizing Game Types

Organizing artistic expressions defies precise measurement; it remains highly personal, and typically start arguments concluding with vague boundaries. It's understandable that movie academies don’t do it. But it is an essential concession in the world of interactive entertainment, that demonstrate such variety they hardly constitute as a single art form.

For the full spectrum of achievement in video games to be recognized, and for games of all stripes to have a chance for representation, genre categories are essential.

Present Award Structure

Prominent interactive entertainment events presently include genre categories for Action, Adventure-action titles, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Collectively, these six categories effectively encompass a lot of ground, making space possible accommodating various experiences.

Not so for brain-teasing titles. No suitable classification appears to put them. Think about these this year’s best games, showing diverse approaches: structural challenges in a particular game, the pulse-pounding block-matching from another release, and the sweetly sociological logic puzzles in another game. Which classification works among existing types? Nowhere, that’s where.

Acknowledgment Issues

Many instances occur outstanding logic titles launched regularly that have no home during gaming ceremonies, if they accidentally match award groups including Mobile Game, Virtual reality experiences, or the intensely contested independent game categories.

  • An iconic brain-teaser wasn’t nominated for anything in 2014
  • A different innovative game received no nominations during that ceremony
  • Well-received sorting experience was overlooked that year
  • Just some puzzle games managed to sneak into niche award types

Importance of Logic Titles

Frequently they represent modest productions, yet the craft of the puzzle game carries substantial weight. Famous handheld logic titles stand as the most-played games in the world and have been for over a decade.

The famous puzzle experience competes with famous sandbox experiences competing to become best-selling game of all time; it also contends for best game of all time. Logic titles represent cornerstones to the art of video games, and engaging across multiple categories.

Proposal and Rationale

Puzzle games wouldn’t have this problem. You could fill multiple candidates engaging, different, qualified experiences each ceremony simply — or rather, with difficulty, given the need to exclude numerous deserving experiences.

To emphasize again, these include experiences lacking appropriate categories in important events. Logic title developers function at the demanding boundary of video game design, producing among the purest expressions within interactive entertainment. Comparable to movie stunt professionals, they deserve recognition. Don't make them wait decades.

Stacy Cummings
Stacy Cummings

Elara is a certified fitness trainer and wellness coach with over a decade of experience in holistic health practices.